5. Xenoblade Chronicles
Some of my most treasured memories of my gaming childhood came from the Japanese RPG genre. The first time I leapt into a time portal after Marle in Chrono Trigger. Sitting on a ruined playground swing talking about childhood promises with Tiffa in Final Fantasy VII. Hearing that amazing overworld melody for the first time in Chrono Cross (which is named
"On the Beach of Dreams" and is easily one of the most moving pieces of music from any video game in existence). The Japanese RPG long ago was the genre that helped redefine video games, changing them from being about high-scores and fast reflexes to being able to tell us a story, take us on a journey, and literally allow us to feel emotions. So why has the JRPG sort of died off in recent years? The abundance of titles have greatly diminished along with the quality and the creativity the genre once had. The current generation of JRPGs have frankly sort of stunk and have given us disappointment after disappointment. The original Playstation and the Playstation 2 carried tons of amazing JRPGs; what's the Playstation 3's excuse? Many blame the popularity of Western game design while other blame the lack of talent left in the major studios that still stand today. Who would have thought the Nintendo Wii would have given us one of the very few JRPGs to actually care about this generation?
Xenoblade Chronicles is a Japanese RPG developed by Monolith Soft, the developers responsible for the Xenosaga and Baten Kaitos series. The game is loosely based on the "Xeno" series (Xenogears, Xenosaga) but mostly stands on it's own feet as a stand-alone game and story. The game released in Japan in 2010, followed by Europe in 2011; however, North America did not see a release of the title, due to Nintendo of America's disinterest in localizing it to the American market due to the fear of poor sales. After a major internet petition and movement by the name of
Operation Rainfall surfaced attempting to convince Nintendo to localize many popular Japanese RPGs (including Xenoblade Chronicles) to the United States, NoA had a change of heart and released Xenoblade Chronicles in a limited released sold only by Gamestop stores in the U.S. We have Operation Rainfall to thank because Xenoblade Chronicles happens to be one of the best JRPGs to grace a console in a long time.

Monolith Soft saw trends in vastly popular MMO (Massively Multiplayer Online) RPGs and created a hybrid of sorts, bringing the classic conventions of a Japanese role-playing game mixed with the open-ended vastness and exploration of an MMO game. The overworld is large and fun to explore with literally hundreds of side-quests to complete at your own pace. The battle system sort of feels like an MMO game by allowing characters to use and switch between skills that are controlled by a timer that will allow the particular skill to be used again. The protagonist of the story, Shulk, can wield a powerful blade named Monado that can unleash powerful attacks against foes that sort of feels like your typical "overdrive" mode found in many popular action games. One of the coolest things about Xenoblade Chronicles is the feeling of freedom that does not hold the player down by too many cutscenes or warping. This is a world that the player can traverse through with little load times that make everything feel very seamless.
The heart of Xenoblade Chronicles is the story the game tells. Like many great RPG stories, Xenoblade starts off with a fairly lighthearted story that quickly ends in tragedy, which sort of fuels the player's determination to ensure the cast of characters see their quest to the end. The characters are all very likable and well written with voice actors that give them a nice flair due to Nintendo of America's decision to not localize the voice talent and keep the original European actors from the PAL version of the game. The mythos of the game's world is quite creative, with two entire worlds existing within two robotic creatures that are locked in a never-ending battle for eternity. While exploring the world, the game will inform the player of which portion of the body the player currently inhabits including visual aid by the beautifully painted backgrounds. Even though the Wii hardware is outdated, it pumps out enough visuals to create a gorgeous world thanks to outstanding art design.
I am still baffled and saddened by the lack of worthy titles out of the Japanese RPG genre this generation. With Final Fantasy missing the mark and many talented developers jumping ship, I felt like the genre was sort of a dying breed. Xenoblade Chronicles breathed life into a genre that gamers were graving good content from and Nintendo almost denied American gamers a chance to experience it. The game has already become quite rare in the United States with eBay prices of sealed copies shooting higher each day. If you can find a copy of this gem and want your JRPG itch scratched, missing out on Xenoblade Chronicles should be a crime. Xenoblade Chronicles is #5 favorite game of 2012.